Guild Wars 2 Information Archive
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Developer Talk Eurogamer 2011
Posted on October 8, 2011 | No Comments -
Guild Wars 2 Sound Explained
Posted on August 7, 2011 | No Comments -
Guild Wars 2 Field Recording
Posted on August 3, 2011 | No Comments -
90 Facts about Guild Wars 2
Posted on August 1, 2011 | No CommentsThese are the current things we know about Guild Wars 2. All facts were compiled from this article. General Divinity’s Reach is the Human starting point. Humans are now the... -
Dungeons And Dragons! (Just kidding, no dragons)
Posted on July 27, 2011 | 2 CommentsDungeons in Guildwars 2 are quite unique to the genre. Each dungeon has two modes, an initial story mode, and an “exploration” mode once the story is complete. As quoted... -
Comic Con 2011 – Making Guild Wars 2 a Social MMOG
Posted on July 26, 2011 | 1 CommentSimilar to its predecessor, Guild Wars 2 is taking an unconventional approach to the MMO market, from the business model down to the gears and belts of the combat system.... -
Guild Wars 2 Official Conceptual Art
Posted on July 21, 2011 | No CommentsGuild Wars 2 features some of the most talented artists in the MMO industry, such as Daniel Dociu, Jaime Jones, Kekai Kotaki, Richard Anderson, Matthew Barrett and Horia Dociu. This official... -
Environmental Weapons
Posted on July 15, 2011 | 1 CommentIn Guild Wars 2, one of the most exciting features will be the addition of Environmental Weapons. As said on the official website, “For example, when a player interacts with... -
Skills and Weapons
Posted on April 18, 2011 | 2 CommentsSkills are very different in Guild Wars 2 than from the original game, and this helps make it all the more flexible. You will have ten skills on your skill...















